WNT Handling Editor is a powerful in-game vehicle handling editor designed for FiveM server owners, vehicle developers, and tuning teams.
Edit, test, preview, and save vehicle handling values directly inside the game without repeatedly modifying XML files or restarting the resource. Create vehicle-specific configurations, model-wide defaults, reusable profiles, or use professionally balanced quick presets.
Once your setup is complete, export it as a ready-to-use handling.meta file. For single-vehicle resources, simply replace the existing handling file. For vehicle packs, copy the generated handling entry into the packβs existing handling.meta.
WNT Handling Editor is completely standalone and works without QBCore, ESX, Qbox, or ox_lib.
Features
- Live in-game vehicle handling editor
- Modern and responsive WNT-branded interface
- Real-time handling previews
- Vehicle-specific handling saves
- Model-wide default handling support
- Reusable handling profile library
- Automatic saved-handling application
- Ready-to-use
handling.metaexport - Easily transfer tuned handling into vehicle resource files
- Runtime compatibility scanning for supported handling fields
- Unsupported vehicle settings are automatically detected and locked
- Server-side value and range validation
- Persistent oxmysql database storage
- Optional dependency-free JSON storage
- ACE, identifier, combined, and custom permission support
- Optimized operation without unnecessary every-frame handling updates
- English, French, Spanish, German, and Turkish languages
Included Quick Setups
- Balanced Street
- Fast Performance
- High Grip
- Strong Braking
- High-Speed Stability
- Drift Setup
- Off-Road Setup
- Damage Resistant
Requirements
- FiveM
- An authorized administrator
- oxmysql with MySQL or MariaDB for database storage
- No database dependency when using JSON storage
- No framework required
- QBCore, ESX, Qbox, and ox_lib are optional and not required
Join our Discord for help and support:
https://discord.com//wntdev